Why you never gain behavior score in DotA 2, despite doing everything right, no matter what you do, or how hard you try.
You think spamming a support and flying under the radar is the only way to gain behavior score.
You’re wrong.
You will lose, and die to enemy cores easily late game if the game is unbalanced. Even if through no fault of your own, you will get reported, and lose behavior score, despite not griefing, despite doing everything right.
Behavior score is not actually a toxicity issue.
It is a skill issue. More than MMR gain.
You can argue that MMR gain is now a behavior score issue, as in the less toxic you are, the more likely you will maintain a forced 55 win rate, not just forced 50.
For those who have a forced 40 win rate, it’s a toxicity issue, according to the current system, EVEN if you didn’t grief.
Didn’t join high ground defence detected. Minus 500 behavior score. Griefer.
But I needed a BKB.
Couldn’t care less.
Go there, and soak some damage, so the crystal maiden ulti can kill some people.
But to gain behavior score on the other hand, you can’t just say but I was not toxic!
This is like complaining about getting bullied too much in prison despite being a ray of sunshine and a beautiful harmless snowflake that never says no to anyone.
You are being reported by toxic people, not normal people.
The only way to get out of low behavior score, is to stomp. Hard. On your best carry.
That is, get a RAMPAGE on a Spectre, or antimage, or something.
A RAMPAGE.
Make enemies die like flies and ants. Show them the true nature of the force.
No one on your team will ever report you. No one on the enemy team will report you.
They want to die. They are mentally ill. They love it.
That is not normal.
Even if they think you must be a smurf.
They are honored to get stomped by Topson.
They have no issue, or problem with that, whatsoever.
In fact, they really love it.
Stomp hard, and you will get ZERO reports, and also get showered with commends by the enemy team before your team, even before you commend any of them.
It is the only way.
All reports against you will get invalidated, if you receive any.
However, don’t AFK forever, until six slotted, and then show up to end. That is considered grief, even if you win. Overwatch don’t watch whole game from start to finish like they’re watching TI. Only a tiny segment of AFK, and then they say yes, guilty for griefing.
Get a good farm, like 80 CS, at 10 minutes.
And then show up to an empty lane. Shove it, and then farm the big camp.
You may die to four people, you may die to three people, you may die to two people. But we’re not going to die to anything less than that. – BSJ
Keep farming aggressively and pushing towers, like there’s no tomorrow, away from team, and kill anyone that stands in your way.
But you said join all team fights?
Again, that is not AFK farming. That is map control, pushing towers and space creation. Those who tp teleport to stop you will die, or you’ll escape if need be, and now your team is fighting likely 4 versus 3. Not too much for them to handle, not too overwhelming. Not grief, from your end.
Start then chasing people around the map for solo kills, like it’s a nightmare.
This isn’t a formula for gaining MMR. In ranked, you do whatever it takes to win, not a certain formula that always works. Sometimes AFK farming is the only way out of low MMR, even if for 30 minutes.
You have to win every single game in Unranked, whether turbo or whatever, or die trying, as a carry, in order to get out of low behavior score.
That has been tested. It works, I know.
It is called match quality, positive. You didn’t grief. You didn’t die. Your team didn’t lose because of you.
In ranked, you care about MMR. You will play conservative, in order to protect the win.
You will not join braindead team fights, and feed with your hard noob teammates.
In unranked, you could, and you should.
And for that, you need to get good.