You will never succeed, as long as you think you don’t matter. You’re not important, even if that allows you to enjoy life more, because you don’t care, or you don’t give a damn anymore.
You must think to yourself, I wanna succeed at the highest level, in order to attain the bare minimum.
The one question that you need to ask yourself in order to become more productive.
The real question is can I do this now. Not am I too tired to do this, or not.
You will always be tired, as long as you are not living a life that is true to you. That’s the whole point of trying to get there, to get to a life where you feel energized, happy, well rested, motivated, and alive all the time. If you’re not there yet, you’ll always feel tired, if not physically, then psychologically. If you wait until you don’t feel tired, you will never do anything.
Can you do this, is a better question that you should be asking yourself instead.
And if your life isn’t your dream life yet, the answer should be always yes.
Do not let the narcissist ruin your life.
Do not let the narcissist dictate your life. Do not let the narcissist determine what’s right or wrong for you or your life. Live life according to your values, and on your own terms.
Please, live life according to what you think, not what the narcissist thinks.
Most of your thoughts and actions are governed and determined by what will not offend the narcissist. What the narcissist approves of. What the narcissist thinks you should do. What the narcissist thinks is best for you. What the narcissist or the psychopath will allow you to do.
Do not let the narcissist, psychopath, or abuser influence your decisions on anything whatsoever in life. This can happen on a subconscious level as well, even in the absence of the narcissist.
Live your life to the fullest. You’re free. Do what you want.
Counter that by thinking: I don’t care what the narcissist thinks.
There’s nothing wrong with you. Do what you want.
Motivation begins after you start doing the thing.
You will not have energy before doing the thing, because not having done the thing yet is energy draining in and of itself. You will only start having energy, or getting your energy back, once you start doing the thing. Once you get started.
It’s not dying you need to be afraid of. It’s not having lived in the first place.
The biggest lie sold to us by the DotA 2 coaches.
If you’re not kill oriented, you will lose.
You must be able to see it, Mr. Anderson, you must know it by now, you can’t win, it is pointless to keep fighting.
Why, Mr. Anderson, why, why, why do you persist??
Because I choose to.
Every single coach, including BSJ, Pain DotA, Zquixotix, ALL emphasize the assumption that if you outfarm the enemy, eventually you’re gonna get out of low MMR, because it is more RELIABLE than kills gold, thinking that kills are all about the money.
BSJ personally told me kills don’t mean shit. Only focus on what you can control, and eventually you will slowly climb out of low MMR until high immortal, or at least 6k MMR. I’m paraphrasing.
Zquixotix also personally told me, over a hundred games, you will win more games than you lose, and with a 55 percent win rate, you will slowly but surely get out of whatever rank you’re stuck in. By mastering the fundamentals and focusing on the laning phase because DotA is a snowbally game, and eventually 50 CS in 10 minutes will compound, and if you have a thousand gold above the enemy herald, you will stumble upon them in the jungle and end up victorious in this encounter.
You don’t need to know more than that, to get out of Herald.
Pain DotA, the most braindead thing you can do to climb from zero MMR to 5k MMR is get 200 CS at minute 20. If you farm like the average player in your rank, how are you ever going to climb.
Every single coach on the internet has this disease, called get good at the fundamentals and the laning phase and make no mistakes and over time you will win more and climb.
Think to yourself, why every smurf farms kills instead of jungle?
When was the last time you saw a faceless void smurf just six slotted at minute 20 with zero kills and went to end the game with no advantage whatsoever over his low MMR opponents but superior networth.
The reason why coaches advocate for this, is because they are bad.
Bad at DotA. At least bad at making kills and team fights. That’s why, despite being all-knowing, they will never win TI.
They are not fast enough. Smart enough. Intelligent enough. They don’t have what it takes.
BSJ himself has a video where he says no flare, no style, to escape the madness, chaos, and unpredictability that is the 2k and below MMR of DotA.
The reason why I get 5 high immortal smurfs on the enemy team every single game AFTER I STOMP, and not when I afk and take it easy, is because the matrix doesn’t know what to do with this.
This is the combination of Map hacking smurfing from 17k MMR, and being a game developer that does what he wants in game. We haven’t seen anything like this before, not even in TI. Not even Yatoro can play like this.
Even master Yoda doesn’t have a midichlorian count that high.
No Jedi has. ~ Qui Gon Jinn
But if this works for me, how is that helpful for us normal people?
You will climb, until you stagnate at whatever bracket you truly belong to.
The match ID I’ve mentioned below contains an Archon III Axe. I am 400 MMR. Let that sink in. I won through out fighting him and his whole average 3k 4k MMR team, with the help of the Riki, of course.
You’re a Jedi too? Pleased to meet you. ~ Young Anakin Skywalker
I’ll kill them, I’ll kill them all. ~ John Wick, chapter 2
If being kill oriented, instead of farm oriented, is not a reliable way to get out of low MMR, I don’t know what is.
The system is designed to keep you low MMR. You can’t outfarm your way out of low MMR anymore, this isn’t 2017.
If you watch the replay down below, you will see the defeat from miles away.
If I haven’t stepped in, trusted in the force and the guidance of Master Yoda and the light, none of us would be here today, celebrating this unreal instance of victory.
Quadruple down on what you’re naturally good at. ~ Gary Vaynerchuck
You will naturally develop map awareness and map control, just by being kill oriented.
I want you to understand, that the system thinks I balance out a stack of 5 high immortal smurfs with multiple rampages per day and a hundred percent win rate all on the enemy team, with normal accounts on my side. Just because of my performance in the previous game. I don’t remember the last time I got a rampage, and I have below 50 percent win rate. But what I do in game is better than the entire team COMBINED, given the easy bots I have on my side, and the fact that the game is balanced ideal 5 very close perfect, at least according to valve.
The fact that you guys still climb, and never have to face this kind of increasing difficulty the better you play, means that you’re no different from everybody. There’s nothing special about you, and so you fly under the radar, without ever getting noticed by valve’s algorithms and anti climbing mechanisms.
It doesn’t mean I’m going to stop farming altogether, and watch my MMR go up.
You still need some gold to become capable of fighting in the first place.
It’s being farm oriented that is wrong. It will not increase your win rate.
I’ve seen pain DotA in his streams, and his mental agility and speed are unnatural. And he was AFK while playing like this. These guys take speed for granted. They think you already have it, but you suck at the fundamentals, and you make a ton of mistakes every game, and that’s why you’re low MMR. They have no self awareness whatsoever. Or they’re lying to you. You need speed, you can’t climb without speed. It’s everything. If you’re not faster than your enemies, YOU WILL LOSE. No matter what you do, or how hard you try. Being kill oriented is the only reliable way there is to climb MMR. Ever. You don’t know what will happen once you reach late game, and you will. How is having more farm than the enemy reliable to guarantee you victory late game if the entirety of what happens late game is unpredictable and unreliable in the first place? If nothing is guaranteed to work when you get there? Then how getting there with more farm a reliable way to win more? Focus on the laning phase because it’s the only thing you can control. And then what? Lose every game afterwards anyway, but be proud you did everything right?
Lie down in bed for a moment. Visualize every single game you’ve ever played. The ones you won, and the ones you lost.
What do they all have in common?
People fighting each other all game long, until the side with more kills wins?
Wrong, people who are superior to their enemies, stomping early to mid game, and then end up winning eventually, unless someone throws or overextends.
Unbalanced games, every single game, one side is always superior to the other.
Sometimes it’s just some players who are superior to others. And how do they take advantage of this?
They keep making kills, until they eventually win.
But what about the games where I made a ton of kills and still lost the game?
You were farming kills for networth, not for killing your enemies to victory.
As you can see here, it’s all about can I kill all my enemies all game long, no matter what they do, and win all fights I engage in, or not.
Can I become unkillable, can I survive, can I kill anybody early, mid, and late game, no matter what they do or how hard they try, whether one versus one, or five versus five?
You HAVE kills, but you can’t kill them. Either because you died, and they decided to just hit the buildings and end, or you failed to kill them late game when they got stronger. You still can’t kill them. And that’s why you lose. Having a billion dollars in the bank, or 40 kills prior to that, doesn’t change anything. You still cannot kill anybody, or everybody, at the moment. If you jump in, you will either be harmless, or die.
But you still think DotA is all about when to farm Aghs, and when to not. What your farming item should be. And whether to buy tangos or healing salve. You think the game is about avoiding making mistakes. This is the thinking of weak flat chested incompetent people who were bullied in school, so they decided gaming is the only thing they cannot be embarrassing at despite failing at everything else in life compared to real deal men, who are strong enough, brave enough, to embrace their anger, and be okay with making mistakes in order to improve and get somewhere in life.
There’s a reason females are highly attracted to “the bad guy”, because he has no problem with making mistakes, so he will never lead a boring mediocre life, where avoiding making mistakes and walking on eggshells is of utmost priority. It speaks to intelligence, and that’s what they want to reward. Natural selection.
Do not listen to ANYBODY, who tells you the pathway to success, is avoidance of making mistakes. It’s about becoming better. Stronger, smarter, faster, more powerful, more knowledgeable, more intelligent, more skilled, more competent. More, complete.
The force is strong with you, but you’re not a Jedi yet. ~ Darth Vader
Ask yourself, can I outfight my enemies. And how can I do so. Always, every single game. If not since early game, at least mid and late game.
You cannot amount to anything, or get anywhere in life, through excessive inhibition. Through avoidance of making mistakes and walking on eggshells.
In order to get to the top, you have to fly.
Why devaluing yourself will never lead to success.
You will never succeed, as long as you think you don’t matter. You’re not important, even if that allows you to enjoy life more, because you don’t care, or you don’t give a damn anymore.
You must think to yourself, I wanna succeed at the highest level, in order to attain the bare minimum.
If you are not important enough, you will have no reason to succeed, to not settle, to not accept the bare minimum in life.
If you’re not important, if you don’t matter, why even try?
Your energy will naturally get drained and depleted, because of such beliefs. And you will never have enough energy to fix your life, much less attain anything extraordinary, if you don’t think you are important enough to deserve what you’re aiming for or trying to accomplish.
Self-esteem is essential for success. You can’t have anything in life without it, even if you wanted to.
Why consistency matters.
Making slow, small, even tiny little progress, consistently on a regular basis, regardless of the quantity, amount, or quality, will always be more than enough. It’s not about getting somewhere because of that. It’s about consistently and continuously making progress, on a regular basis, no matter the outcome. This fixes your mental health, sharpens your abilities, and keeps you in shape, enough to make the big moves, that actually make the big changes happen.
Most of you think that you need to stay consistent because the overall progress you make over a prolonged period of time as a result of consistently showing up and making tiny little progress on a consistent and regular basis will get you there and make you succeed.
That might be true in some instances, but it’s not the whole picture.
At some point, you’re going to need to make huge leaps and big moves in order to make change happen. In order to make a difference. In order to make serious everlasting progress and significant advancement forward.
That requires a ton of energy and focus. This requires momentum. And you build that momentum, by consistently showing up and making progress, regardless of the quantity or quality of that progress.
You will not have that if you’re inconsistent. You will be out of shape. You will not have what it takes to make those big moves.
It is not about building the habit of consistently showing up on a regular basis. It’s not about slowly getting there steadily over time without even trying, in order to not burn yourself out.
It’s about building enough momentum of progress and change that gives you and provides you with enough reward to be able to operate and perform at your highest level and full potential. You are no longer sand-bagged or slowed down by lack of progress or momentum, and now you have no problem with working longer and harder without getting exhausted, because you no longer feel like no matter how hard or long you work or try, you will never make enough progress to make a difference or see significant impact, improvement, or change in what you’re trying to accomplish or reach.
You have to understand that lack of outcome, progress, significant achievement or accomplishment in and of itself is draining to your motivation and energy, and makes you think, why bother, no matter what I do, it’s too late, I’ll never amount to anything, and I’ll never get there, and I’ll never make it, and I’ll always end up nowhere. Because even if you work at maximum capacity for a whole month or even a whole year, you’ll feel you still have nothing, and still have accomplished nothing, and you’ll never make it, and you’ll never get there.
Momentum and progress, even if attained extremely slowly over a prolonged period of time, will cure and end all of that, and will make trying to make more progress feel like a normal thing to do, that does not drain you, but in fact energizes you, and eliminates the feeling that the tiniest of tasks will always feel like moving mountains in terms of difficulty and challenge. It will end the perpetual belief and sense that no matter what you do or how hard you try, it’ll always be in vain, and you’ll never get anywhere.
All you need is consistent momentum of progress from consistently showing up, regardless of how how you feel, until that happens. And now, you no longer have to settle for breadcrumbs of progress or achievement every session or time you try to work on anything, because you already have the energy, fuel, momentum, motivation, sense of accomplishment, success, reward, and achievement, and intelligence and cognitive abilities to accomplish anything, in one day.
How to deal with teammates who are AFK farming all game long until you lose, but are not intentionally griefing.
How to deal with players with main character syndrome on your team.
Keep playing as if they don’t exist. As long as they are not dying, they will win you the game at some point.
Your job is to prepare on the side for when that happens. Make sure they never die in team fights. They will then get ultra kills and end the game.
Unless intentionally hard griefing the game, these people are your winning condition. They are VERY strong and know what they’re doing, but they are not high immortal or all-knowing.
I used to think I’ll always lose because of them. Until I saw they delay until they become unkillable.
You need others to be strong in order to win games. Do not solo carry every single game. Let others do it, and modify the outcome of fights from afar on a carry hero that can step in and still 1 v 9 if your team couldn’t a hundred percent do it on their own.
I noticed the games that I win have two characteristics. I tend to average 40 to 60 kills and assists with less than 5 deaths, and I have teammates who are all good and strong, even if the enemy team is still better.
You can’t 1 v 9 with bad teammates. It’s extremely hard and very rare and you must have no counters and space created. Since Crusader, you need all teammates to be good at the game, except maybe the supports. Do not tilt your cores no matter what.
I’ve seen my cores play 1 billion plus their normal performance the second they think I’m smurfing from top 100. Do not judge until you stomp and reassure them that you have their backs. (As opposed to a clinkz with random kills that lead to nowhere and protects none of your teammates).
Tip of the day: Always stay behind one of your cores, and ask one of the supports to be with you both at all times. Do not farm miles away from your team and then tp to fights. Unless you have boots of Travel 2, you will always arrive too late. The dead lane concept is everything. Jenkins has an old video about it. It’s the reason why you’re losing in low MMR.
The new CSing targets for becoming high immortal in DotA 2.
120 CS at minute 12.
90 CS at minute 10.
300 at minute 25.
400 at minute 30.
500 at minute 35.
Without a farming item, in normal all pick mode.
And you still think 50 CS at minute 10 is enough.
Go into an empty lobby, and get those numbers, at least once a week.
This is like 10k MMR at least. You’d be amazed.
And then when you’re in a real game contested, when you are doing horribly, you’d hit 80 CS at 12 minutes, while others barely have 60 at 12, and most of them 45 or 50.
It compounds.
You will then hit the jungle like they do.
They will be farming battle fury, and you will be finishing butterfly, or its equivalent.
You will never lose a game again because of being underfarmed. Only because you got hard countered and other stuff.
It works on all non flash farming heroes.
The numbers could be 1.5 times that on flash farmers like Luna, etc.
CSing trainer only makes you good at last hits.
But when you are in a real game, you will find yourself looking at the bigger picture of CSing all the time while surviving harassment and making kills simultaneously.
Your support will look at you farming weird lane creeps during the team fight without missing either the lane creeps or the kills.
This is everything.
You have to understand that creep aggro and lane equilibrium, etc. the point of all that stuff is to get those numbers. If you don’t get them, you lost.
Pain DotA still recommends 200 CS at minute 20 on flash farming heroes.
It’s entirely possible now to get 260 CS at minute 20 on NON FLASH FARMING HEROES, like juggernaut and Drow Ranger, without a farming item, not mask of madness, not Midas, not maelstrom, not battle fury, no nothing.
People still think PA is a bad hero because you NEED battle fury and two other items in order to join team fights.
Do NOT buy a farming item. It’s like flushing Gold down the toilet.
Don’t buy DeSo first item on PA either. You just need mana and regeneration to survive in the jungle.
Witch blade and headdress will be more than enough for that. And with your third ability, jungle creeps won’t attack you at all.
Everybody is a flash farmer, from a certain point of view. You just need levels and your normal items to do so. You no longer need a farming item.
Don’t 1 v 9 ranked games in DotA 2 in order to gain MMR. It’s an obsolete strategy. It no longer works. At least it’s unsustainable in the long run.
Don’t try it. ~ Master Kenobi
You underestimate my power.
If you’re trying to climb out of low MMR in DotA 2, do not attempt to solo carry every single game, with disregard to your teammates. You will fail.
Let others do it for you, for free, stay behind them ALL GAME LONG, and avoid the excruciating smurf pool that inevitably follows if you tried.
I was shocked to see high immortals and pro players join every single team fight every single game even if they have zero impact with heroes like faceless void, phantom Lancer, antimage, etc.
They never 1 v 9.
You must understand that 1 v 9 is not a sarcastic term to say I won despite hard noob teammates.
It’s playing as if your teammates don’t exist. EVEN IF THEY’RE WINNING EARLY GAME.
You still didn’t check the map, ask where’s my share of the loot, or join in on the madness.
You just farmed, until it’s too late for the enemies to stop you.
Until the point of no return.
Until the enemies think to themselves, what’s going on over here? Why are we suddenly dying like ants around the map?? We were winning all game long.
Until the sky rained fire..
And then you said with a wicked smile on your face; Let battle be joined.
Jokes aside, it has a very limited potential to work back to back for over a hundred games.
You will be delayed by the smurf pool, heavily.
People will focus on you, kill you once, and then go end instantly. Your underfarmed potato teammates won’t stop them.
Stay behind the cores, and make sure they never die, is a way better strategy to climb out of low MMR.
Always fight with them, but don’t tank any sudden area damage that may get thrown in their faces when they go for kills. Stay behind, and wait for the right moment to strike, when you are certain you can make it out alive.
If there’s no fighting, you can farm in between, without griefing the farm of your cores.
Position 4 is perfect for this role. The problem with position 5 is that you’ll always be a squishy support that is easy to kill. You will lose late game because of that. Pick a highly survivable high DPS support hero that does not take forever to become capable of fighting. The earlier you can join team fights, the better. Queen of Pain is a perfect example for that, and she is designed to be a perfect position 4. You will be weak as a mid hero late game because you’re not unkillable. You don’t want to be the main focus of your enemies. Become illusive. Never die, no matter what. And stay always behind your cores, ready for battle, with full mana and HP.
There’s no surrender button in DotA, for better or for worse. It means, you will never kill your enemy heroes endlessly into submission. They will not give up, and you are going to lose because of that.
You already made forty to sixty plus kills already. And you’re exhausted. What more can I do to climb and win?
But if you make sure your carries never die, they will keep chasing kills and pushing towers, buildings, and objectives, like automated bots with no sign of psychological exhaustion or depletion in sight. They are happy with you, because what you’re doing, the kind of help and support you’re offering, is unusual, unprecedented, in low MMR.
And that makes them play at their absolute best.
If you attempt to solo carry the game on the other hand, regardless of what your teammates are doing, they will get tilted, give up, and stop trying as hard. They will play at their worst, or at least below average performance.
Remember, you can only win if your teammates are strong and well farmed. You can very rarely win in case they are underperforming or outright griefing. You can only rarely win with hard noob very bad teammates on your side.
You will climb, if you never lose a winnable game, that you could win, if everything goes right.
Do not lose those games, and watch your MMR passively climb and increase over time, without even trying.
You will find yourself sometimes supporting your offlaner for around five to seven minutes, and then you will go help the safe laner, simply because his hard support specialist is already helping and supporting him from the start, and you will be the third. Together, you will be able to protect him much more easily, than if you try to win your side lane with only one core while enemy mid is rotating for easy ganks and kills.
Ward sentries off of cool down, regardless.
Team fighting is a must. Don’t listen to any high immortal who tells you to solo carry games in low MMR.
They don’t know what they’re talking about.
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