There’s nothing to criticize about it. It has successfully made the impossible happen. You just need to climb, by any means necessary.
Believe me.
I never said 12k behavior scoring people are bad in any way shape or form there is.
I never said low behavior scoring people are good in any way shape or form imaginable there is.
This means one thing.
The system has finally did it.
Isolation. Instead of manually perma banning people for life because they are super toxic they should never be allowed an internet connection in the first place, for life.
They have created a system that says, you’re not perma banned yet, but forget about playing with us ever again.
You will NEVER, and I mean NEVER, appear in our games EVER again, no matter what.
Simply because your behavior score is too low, and it is IMPOSSIBLE for you to climb back up, no matter what you do or how hard you try, no matter what.
And you are not allowed to create a smurf account, which means, you are not allowed to play DotA ever again. No matter what.
Unless..
Unless you change.
You see, narcissistic psychopaths NEVER change, even if their lives depend on it. They will NEVER change.
I haven’t seen an aggregation of psychopathic people ANYWHERE in the whole space-time in the entirety of the multiverse like there is in low behavior score DotA.
It is impossible. Not even in maximum security prisons.
But it is almost a hundred percent of people trapped in perpetual low behavior score DotA for life.
They will never get out of there. NEVER.
Good riddance.
On the other hand, the magnitude of how much sunshine and rainbows people in high behavior score DotA is, is eye watering. And is almost a hundred percent of the people in high behavior score DotA.
I love that.
It is not the absence of toxicity, it’s the fact that they are good people. As in you’re a good person. Not necessarily nice or polite, but good. Morally good. As in good side, versus dark side. It doesn’t mean they are soft, snowflakes, nice, or weak.
Valve did this.
Valve has successfully accomplished this.
Segregation. Isolation. Good, versus bad, until pure evil, at rock bottom.
On that we agree.
How hard it is currently to climb behavior score is actually a thing to be grateful for. It is what prevents swarms of VAC banned people, game banned people, psychopathic narcissistic people, and griefers, map hackers, and smurfs, from ever climbing.
But valve, please just open the door for me for once, just to climb, and then shut it back again, once I’m up in the safe zone.
This is what keeps us protected from these people. They are the absolute worst.
Please, understand this. You need to stop chasing MMR, and even stop trying to win, because all you need is to gain behavior score, by any means necessary.
Think, if overwatch saw me now, will they say guilty, or not.
And they are watching every millisecond my friend. Because you are being reported, every millisecond, by enemies, before teammates, even when you don’t grief, in low behavior score.
Pretend. Don’t do the right thing, from your perspective.
Do what if all overwatch in the world combined saw, they will all say, acquitted. Not guilty.
This, gives you trust by the system, and then you will find yourself playing even with 10k behavior scoring people, even if you’re 3k, because you are deemed as good enough to play that high. And then you’ll get reported less, and over time, climb swiftly. Until you’re out of this absolute hell, for good.
Do not use chat wheel, especially all chat chat wheel, that the enemy team sees. Even if it says I love you all really and seriously from the bottom of my heart, and I wish you a happy life and the best for the rest of your life.
That is, even if the timing of the chat wheel usage is not a grief. And even if the content of the chat wheel in and of itself is not a grief.
Whether or not it’s a voice line of a talent or team eSports player or commentator or streamer, or a hero chat wheel voice line that you passively get for free by leveling up your hero.
For example, Lion says to hell with you.
Lina says what a punk.
Drow says Amateur.
Tsunami says imagine if you had a BKB.
All minus 1k behavior score, if reported by multiple people at the same time at time of occurrence.
Do not use team chat wheel as well.
Even if it says well played, or relax, you’re doing fine.
I had my behavior score climb slowed down a ton because I picked crystal maiden and was a super fun girl that kept laughing and saying it just keeps getting better, and using all her super cool voice lines which are ultra awesome.
Minus 300 to 500 behavior scoring points per update. Despite picking a support and doing everything right.
The formula isn’t play ranked. The formula isn’t pick support only.
You will lose even if you do those things. If you use chat wheel.
In addition, don’t type.
Your keyboard is for ability usage only. Don’t ever use it to say anything, even if you will literally lose MMR because you didn’t say it, even if it is harmless and nice like I love you guys, you’re the best team ever. We’re going to win this easily.
Do not ping, no matter what.
Do not draw on the map.
Do not say thank you.
Always join team fights and use spells so they look like they are on cool down before you die.
Do not hold spells for the perfect timing.
Do not pick carry, mid or offlane.
Join every single team fight, no matter what, even if arteezy told you not to join that specific team fight if you want to win more in DotA.
Stay in lane and don’t roam until after 7 minutes. No rotations, even if successful.
Help your carry, and hit enemy heroes nonstop in lane, and don’t die no matter what in the laning phase. Die in team fights, not at first (feeder, reported), or at the end of the fight (griefer doesn’t help, reported).
Let the enemy END, if they are winning. Don’t try to move mountains to stop them. Get your update, and leave. Finish the games faster. As long as you “fought and died” no one will blame you. You will not lose behavior score.
You will get reported every single game. Doing the above points will invalidate those reports.
Do not play common well known supports, where people know how they are supposed to play, and they will report you when you improvise or deviate from the norm. Pick unheard of supports.
Make your carries grateful for your support. Then they’ll commend and rarely report.
Do not predict victory at the beginning of the game.
Do not engage with the narcissist. No contact, until you’re free, for good.
You must be logged in to post a comment.